115 research outputs found

    Regular map smoothing

    Get PDF
    A regular map is a family of equivalent polygons, glued together to form a closed surface without boundaries which is vertex, edge and face transitive. The commonly known regular maps are derived from the Platonic solids and some tessellations of the torus. There are also regular maps of genus greater than 1 which are traditionally viewed as finitely generated groups. RMS (Regular Map Smoothing) is a tool for visualizing a geometrical realization of such a group either as a cut-out in the hyperbolic space or as a compact surface in 3−space. It provides also a tool to make the resulting regular map more appealing than before. RMS achieves that by the use of a coloring scheme based on coset enumeration, a Catmull-Clark smoothing scheme and a force-directed algorithm with topology preservation

    Surface Denoising based on Normal Filtering in a Robust Statistics Framework

    Full text link
    During a surface acquisition process using 3D scanners, noise is inevitable and an important step in geometry processing is to remove these noise components from these surfaces (given as points-set or triangulated mesh). The noise-removal process (denoising) can be performed by filtering the surface normals first and by adjusting the vertex positions according to filtered normals afterwards. Therefore, in many available denoising algorithms, the computation of noise-free normals is a key factor. A variety of filters have been introduced for noise-removal from normals, with different focus points like robustness against outliers or large amplitude of noise. Although these filters are performing well in different aspects, a unified framework is missing to establish the relation between them and to provide a theoretical analysis beyond the performance of each method. In this paper, we introduce such a framework to establish relations between a number of widely-used nonlinear filters for face normals in mesh denoising and vertex normals in point set denoising. We cover robust statistical estimation with M-smoothers and their application to linear and non-linear normal filtering. Although these methods originate in different mathematical theories - which include diffusion-, bilateral-, and directional curvature-based algorithms - we demonstrate that all of them can be cast into a unified framework of robust statistics using robust error norms and their corresponding influence functions. This unification contributes to a better understanding of the individual methods and their relations with each other. Furthermore, the presented framework provides a platform for new techniques to combine the advantages of known filters and to compare them with available methods

    Weaving patterns inspired by the pentagon snub subdivision scheme

    Full text link
    Various computer simulations regarding, e.g., the weather or structural mechanics, solve complex problems on a two-dimensional domain. They mostly do so by splitting the input domain into a finite set of smaller and simpler elements on which the simulation can be run fast and efficiently. This process of splitting can be automatized by using subdivision schemes. Given the wide range of simulation problems to be tackled, an equally wide range of subdivision schemes is available. They create subdivisions that are (mainly) comprised of triangles, quadrilaterals, or hexagons. Furthermore, they ensure that (almost) all vertices have the same number of neighboring vertices. This paper illustrates a subdivision scheme that splits the input domain into pentagons. Repeated application of the scheme gives rise to fractal-like structures. Furthermore, the resulting subdivided domain admits to certain weaving patterns. These patterns are subsequently generalized to several other subdivision schemes. As a final contribution, we provide paper models illustrating the weaving patterns induced by the pentagonal subdivision scheme. Furthermore, we present a jigsaw puzzle illustrating both the subdivision process and the induced weaving pattern. These transform the visual and abstract mathematical algorithms into tactile objects that offer exploration possibilities aside from the visual.Comment: Submitted for publication to the Journal of Mathematics and the Arts (2022

    Uniform convergence of discrete curvatures from nets of curvature lines

    Get PDF
    We study discrete curvatures computed from nets of curvature lines on a given smooth surface, and prove their uniform convergence to smooth principal curvatures. We provide explicit error bounds, with constants depending only on properties of the smooth limit surface and the shape regularity of the discrete net.Comment: 21 pages, 8 figure

    Optic Nerve Head Quantification in Idiopathic Intracranial Hypertension by Spectral Domain OCT

    Get PDF
    Objective: To evaluate 3D spectral domain optical coherence tomography (SDOCT) volume scans as a tool for quantification of optic nerve head (ONH) volume as a potential marker for treatment effectiveness and disease progression in idiopathic intracranial hypertension (IIH). Design and Patients: Cross-sectional pilot trial comparing 19 IIH patients and controls matched for gender, age and body mass index. Each participant underwent SDOCT. A custom segmentation algorithm was developed to quantify ONH volume (ONHV) and height (ONHH) in 3D volume scans. Results:Whereas peripapillary retinal nerve fiber layer thickness did not show differences between controls and IIH patients, the newly developed 3D parameters ONHV and ONHH were able to discriminate between controls, treated and untreated patients. Both ONHV and ONHH measures were related to levels of intracranial pressure (ICP). Conclusion: Our findings suggest 3D ONH measures as assessed by SDOCT as potential diagnostic and progression markers in IIH and other disorders with increased ICP. SDOCT may promise a fast and easy diagnostic alternative to repeated lumba
    • …
    corecore